Turn a height map into a living world. Build Simplex noise from scratch, bend it with domain warping, pick biomes from temperature and moisture, and blend them into Voronoi regions, then chain it all into a density stack. Six live labs, plus JavaScript, C# and C++ code that builds the same world from the same seed.
Hytale’s next world generator treats every biome as a tile, blends the terrain across the seams and scatters props on a point grid. We dug through what Hypixel has shared about World Gen V2, then rebuilt the same kind of stack in a live lab you can take apart node by node.
AI-Powered Tools Designed for Indie Game Developers
We’ve harnessed the power of artificial intelligence and procedural generation to offer innovative solutions that streamline game development processes, enhance creativity, and save precious time. Our suite of tools includes:
AI Generated Repeatable Tiles
Coming Soon Elevate your game’s aesthetics with seamless, repeatable tiles generated by our advanced Stable Diffusion model, specially fine-tuned for pixel art. Say goodbye to the tedium and welcome a new era of design efficiency.
Procedural Generation Toolkit
In Development Designed to offer a sandbox experience, this toolkit allows you to preview code, experiment with various procedural generation techniques, and focus on creating engaging levels with hands-on interactivity.
AI Generated Animated Sprite Sheets
Planned This tool will produce animated sprite sheets for various character animation cycles. We’re tackling the challenges of character consistency and are creating a versatile library of open pose animations.
Community Forum
Connect, share, and grow with fellow game creators in our community forum.